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AI Insights · Timothy · October 2022

Top 5 Gacha Games Performance in Central America Q3 2022

In Q3 2022, the leading Gacha games on a unified platform in Central America saw varied trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance.

Top 5 Gacha Games Performance in Central America Q3 2022

In Q3 2022, the top Gacha games in Central America exhibited diverse trends in their weekly downloads, revenue, and active user metrics. Here's a detailed look at the performance of the top 5 Gacha games, as per data from Sensor Tower.

Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. showed significant growth in various metrics. Weekly revenue saw a notable increase, peaking at around $117K in mid-July and ending the quarter with approximately $113K. Weekly downloads increased steadily, reaching a high of about 50.9K in the last week of September. Active users also rose, peaking at roughly 366K in the final week of the quarter.

Marvel Contest of Champions by Kabam Games, Inc. experienced fluctuations in weekly revenue, starting at about $81K and ending at around $26K. Weekly downloads showed a slight growth trend, peaking at 10.9K in mid-September. Active users remained relatively stable, averaging around 49K to 52K throughout the quarter.

Rise of Kingdoms from Lilith Games had varied performance metrics. Weekly revenue saw an increase, peaking at approximately $39.2K in mid-September. Weekly downloads fluctuated, with a significant drop to about 4.6K in mid-September. Active users declined from approximately 121K at the start to around 73.4K by the end of the quarter.

Saint Seiya Awakening by YOOZOO (SINGAPORE) PTE. LTD. showed a mixed performance. Weekly revenue increased towards the end of the quarter, peaking at about $35.2K in the last week of September. Weekly downloads were relatively low, peaking at around 2.5K in mid-July. Active users saw a gradual decline from approximately 58.3K to 41.5K by the end of the quarter.

Empires & Puzzles: Match 3 RPG by Small Giant Games had stable metrics. Weekly revenue hovered around $26.7K at the start and ended at approximately $24.3K. Weekly downloads remained steady, peaking at about 5.2K in early July. Active users were consistent, averaging around 21.7K to 22.1K throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022